Marco Wicht
Redesigning My Map With Low Poly Placeholder In Blender
0:33
Marco Wicht
New Spawn Animation
0:11
Marco Wicht
Projectile Animation (Lines And Arcs)
0:10
Marco Wicht
Potato Optimization For My Godot Game
0:19
Marco Wicht
Flow Field Prototype To Final Game
0:14
Marco Wicht
Don't Waste Time Making Complex Maps
4:47
Marco Wicht
Bridge Modeling Timelapse In Blender
1:11
Marco Wicht
Build A Bridge With Array Modifier And Curves In Blender
0:27
Marco Wicht
Flow Field Navigation
0:26
Marco Wicht
Low Poly Orc Campsite
0:06
Marco Wicht
Lay Siege To Your Enemy With A Catapult!
0:13
Marco Wicht
Fire Bowl Pillar Assembly Made In Blender
0:18
Marco Wicht
Better Crystals For My Mage Tower
0:28
Marco Wicht
Low Poly Melee Barracks Timelapse In Blender
1:12
Marco Wicht
Instantly Identify Unit Type By Their Spawn Building
0:23
Marco Wicht
Low Poly Melee Barracks Timelapse In Blender (full)
5:04
Marco Wicht
Mage Tower Timelapse In Blender
1:08
Marco Wicht
Choose Your Map In My Godot Game
0:27
Marco Wicht
New Spawn Buildings For My Godot Auto Battler Game
0:30
Marco Wicht
Adding Tooltips To Spawn Buildings So Players Know What They Do
1:05
Marco Wicht
I Made A Small Update To My Game UI
0:18
Marco Wicht
Placeholder Units: My First Step Towards Game Balancing
1:00
Marco Wicht
Adjusting Time Scale in Godot To Test Faster
1:20
Marco Wicht
I'm Adding Player Skills To My Auto Battler Game
0:09
Marco Wicht
First Iteration Of The Vampire Faction Map In My Auto Battler Game
0:11
Marco Wicht
Sneak Peek Into The Early Stages Of The Auto Battler Game I'm Developing In Godot
5:20
Marco Wicht
I Added Team Size Options To My Godot Game
0:20
Marco Wicht
I Made Placing Buildings More Satisfying.
0:21
Marco Wicht
I Failed To Balance Game Dev And Documentation
0:49
Marco Wicht
Dragon Hatchling 3D Model Made In Blender
0:10
Marco Wicht
New 3D Model Vs Old 3D Model Quick Showcase
0:08
Marco Wicht
I Animated A Walk Cycle For My Slime Golem In Blender
0:07
Marco Wicht
I Updated My Slime Golem Model In Blender
0:17
Marco Wicht
Small Update #3: Units Drop Loot
0:09
Marco Wicht
Currency And Map Update For My Auto Battler / Lane Defense Game in Godot
0:35
Marco Wicht
Added Glow Shader, Spawn Indicators And Better Camera Controls To My Godot Game
0:24
Marco Wicht
Low Poly Crystal Cluster Timelapse In Blender
1:06
Marco Wicht
I Added A Slime Golem To My Lane Defense / Auto Battler Game In Godot
0:59
Marco Wicht
I Created A Low Poly Slime Golem In Blender
0:57
Marco Wicht
I Started To Work On Modular Houses For My Games In Godot Using Blender
0:33
Marco Wicht
I Created A Modular Bridge In Blender
0:21
Marco Wicht
How I Created A Low Poly Barrel In Blender
1:01
Marco Wicht
I Built Low Poly Wooden Fences in Blender
0:11
Marco Wicht
I Made A Low Poly Stack Of Crates In Blender
0:11
Marco Wicht
I Created A Low Poly Wooden Lamp Post In Blender
0:11
Marco Wicht
I Created A Low Poly Wooden Fence Gate in Blender
0:12
Marco Wicht
3D Modeling and Animation - Witch Hunter Game Prototype in Godot Devlog #0
6:49
Marco Wicht
I Got Rid of my Simple 3D Character Model (And Made a New One in Blender)
3:06
Marco Wicht
I tried out 3D in Godot
4:50
Marco Wicht
Creating Sounds for my 2D Platformer Prototype Made In Godot
4:13
Marco Wicht
I Developed A Prototype In A Day (As A Godot Beginner)
2:14
Marco Wicht
I'm Starting My Game Dev Journey (Using Godot)
4:07