D2 - Super Snipe
Samich
D2 - Super Snipe
1:22
1k Voices
Samich
1k Voices
0:22
Destiny 2 - Throwing Optik Out of His Super
Samich
Destiny 2 - Throwing Optik Out of His Super
0:20
Destiny 2 - Lights Out!
Samich
Destiny 2 - Lights Out!
0:32
7.2 - LibGDX Game - PongGDX - Finishing The Player Paddle
Samich
7.2 - LibGDX Game - PongGDX - Finishing The Player Paddle
19:43
LibGDX AI - Telegrams - 2 - GDXAI TimePiece and Delayed Telegrams
Samich
LibGDX AI - Telegrams - 2 - GDXAI TimePiece and Delayed Telegrams
13:58
LibGDX AI - Telegrams - 1 - Introduction
Samich
LibGDX AI - Telegrams - 1 - Introduction
31:09
LibGDX AI - Introduction (Playlist Links and Basic Info)
Samich
LibGDX AI - Introduction (Playlist Links and Basic Info)
6:22
Live Code Session - Personal Project Ep. 2
Samich
Live Code Session - Personal Project Ep. 2
1:55:14
Live Code Session - Personal Project Ep. 1
Samich
Live Code Session - Personal Project Ep. 1
1:34:17
7.1 - LibGDX Game - PongGDX - Setting up a Paddle with a Prismatic Joint
Samich
7.1 - LibGDX Game - PongGDX - Setting up a Paddle with a Prismatic Joint
35:01
6 - LibGDX Game - PongGDX - Setting Up The Arena Walls and Ball
Samich
6 - LibGDX Game - PongGDX - Setting Up The Arena Walls and Ball
22:21
LibGDX Request - Color Switch Camera Motion (For: Ayman Shokry)
Samich
LibGDX Request - Color Switch Camera Motion (For: Ayman Shokry)
9:45
5 - LibGDX Game - PongGDX - Basic Box2D and Camera Setup
Samich
5 - LibGDX Game - PongGDX - Basic Box2D and Camera Setup
31:43
4 - LibGDX Game - PongGDX - Game Screen Manager
Samich
4 - LibGDX Game - PongGDX - Game Screen Manager
14:43
Live Code Session - Personal Project Ep. 2
Samich
Live Code Session - Personal Project Ep. 2
3.2 - LibGDX Game - PongGDX - Abstract Screen and Manager work
Samich
3.2 - LibGDX Game - PongGDX - Abstract Screen and Manager work
28:10
3.1 - LibGDX Game - PongGDX - Building the Main Class
Samich
3.1 - LibGDX Game - PongGDX - Building the Main Class
20:58
2 - LibGDX Game - PongGDX - Design and Configuration
Samich
2 - LibGDX Game - PongGDX - Design and Configuration
34:55
1 - LibGDX Game - Pong GDX - Intro
Samich
1 - LibGDX Game - Pong GDX - Intro
27:57
Channel Update #3 - New Year, New Videos!
Samich
Channel Update #3 - New Year, New Videos!
7:49
LibGDX - Gdx-AI - Intro to Steering Behaviors: Arrival (Pt. 2)
Samich
LibGDX - Gdx-AI - Intro to Steering Behaviors: Arrival (Pt. 2)
18:15
LibGDX - Gdx-AI - Intro to Steering Behaviors: Arrival (Pt. 1)
Samich
LibGDX - Gdx-AI - Intro to Steering Behaviors: Arrival (Pt. 1)
22:51
LibGDX - Camera - Boundaries [Request]
Samich
LibGDX - Camera - Boundaries [Request]
10:47
Channel Update #1
Samich
Channel Update #1
5:07
LibGDX - Scene2D (Slide 15) - Finishing The Game 2 (part 12)
Samich
LibGDX - Scene2D (Slide 15) - Finishing The Game 2 (part 12)
24:38
LibGDX - Scene2D (Slide 15) - Finishing The Game 1 (Part 11)
Samich
LibGDX - Scene2D (Slide 15) - Finishing The Game 1 (Part 11)
30:47
LibGDX - Scene2D (Slide 15) - Adding The GameScreen (Part 10)
Samich
LibGDX - Scene2D (Slide 15) - Adding The GameScreen (Part 10)
31:00
LibGDX - Scene2D (Slide 15) - Our First TextButtons (Part 9)
Samich
LibGDX - Scene2D (Slide 15) - Our First TextButtons (Part 9)
16:11
LibGDX - Scene2D (Slide 15) - Introduction to UI Skins (Part 8)
Samich
LibGDX - Scene2D (Slide 15) - Introduction to UI Skins (Part 8)
20:57
LibGDX - Box2D Joints - Rope Joint (Different Approach)
Samich
LibGDX - Box2D Joints - Rope Joint (Different Approach)
7:56
LibGDX - Scene2D (Slide 15) - FreeType Fonts (Part 7)
Samich
LibGDX - Scene2D (Slide 15) - FreeType Fonts (Part 7)
7:23
LibGDX - Scene2D (Slide 15) - Code Hardening 1 (Part 6)
Samich
LibGDX - Scene2D (Slide 15) - Code Hardening 1 (Part 6)
11:27
LibGDX - Box2D Joints - Rope Joint Introduction
Samich
LibGDX - Box2D Joints - Rope Joint Introduction
10:48
LibGDX - Box2D Joints - Pulley Joint Introduction
Samich
LibGDX - Box2D Joints - Pulley Joint Introduction
21:46
LibGDX - Scene2D (Slide 15) - Basic Loading Screen (Part 5)
Samich
LibGDX - Scene2D (Slide 15) - Basic Loading Screen (Part 5)
33:07
Misc. LibGDX - Transition Effects, SplashScreen, Dialogue Box
Samich
Misc. LibGDX - Transition Effects, SplashScreen, Dialogue Box
0:48
LibGDX - Scene2D (Slide 15) - Actor Actions (Part 4)
Samich
LibGDX - Scene2D (Slide 15) - Actor Actions (Part 4)
20:04
LibGDX - Scene2D (Slide 15) - Viewports (Part 3)
Samich
LibGDX - Scene2D (Slide 15) - Viewports (Part 3)
10:34
LibGDX - Scene2D (Slide 15) - Adding the Stage (Part 2)
Samich
LibGDX - Scene2D (Slide 15) - Adding the Stage (Part 2)
7:42
LibGDX - Scene2D (Slide 15) - Introduction (Part 1)
Samich
LibGDX - Scene2D (Slide 15) - Introduction (Part 1)
13:44
LibGDX - Box2D - Contact Listener (Part 2)
Samich
LibGDX - Box2D - Contact Listener (Part 2)
16:30
LibGDX - Box2D - Contact Listener (Part 1)
Samich
LibGDX - Box2D - Contact Listener (Part 1)
29:07
LibGDX - Box2D Lights - Cone and Point Lights (Part 3)
Samich
LibGDX - Box2D Lights - Cone and Point Lights (Part 3)
15:08
LibGDX - Box2D Lights - The First Light (Part 2)
Samich
LibGDX - Box2D Lights - The First Light (Part 2)
10:32
LibGDX - Box2D Lights - Introduction (RayHandler) (Part 1)
Samich
LibGDX - Box2D Lights - Introduction (RayHandler) (Part 1)
6:11
LibGDX - Box2D Joints - Prismatic Joint Introduction
Samich
LibGDX - Box2D Joints - Prismatic Joint Introduction
11:21
LibGDX - Box2D - Collision Filtering
Samich
LibGDX - Box2D - Collision Filtering
18:49
LibGDX - Camera - Point of Interest Proximity (Simple)
Samich
LibGDX - Camera - Point of Interest Proximity (Simple)
7:53
LibGDX - Camera - Averaging Between Targets
Samich
LibGDX - Camera - Averaging Between Targets
8:06
LibGDX - Camera - Camera Management
Samich
LibGDX - Camera - Camera Management
9:47
LibGDX - Box2D Joints - Distance Joint Introduction (Part 1?)
Samich
LibGDX - Box2D Joints - Distance Joint Introduction (Part 1?)
18:22
LibGDX - Box2D Joints - Revolute Joint Motorization (Part 2)
Samich
LibGDX - Box2D Joints - Revolute Joint Motorization (Part 2)
13:20
Misc. LibGDX Stuff - Zelda/Binding of Isaac Room Transition
Samich
Misc. LibGDX Stuff - Zelda/Binding of Isaac Room Transition
0:38
LibGDX - Box2D Joints - Revolute Joint Intro (Part 1)
Samich
LibGDX - Box2D Joints - Revolute Joint Intro (Part 1)
12:13
LibGDX - Box2D Joints - Introduction
Samich
LibGDX - Box2D Joints - Introduction
6:56
LibGDX - GameStates - Simple State Transition/Code Migration (Part 3)
Samich
LibGDX - GameStates - Simple State Transition/Code Migration (Part 3)
8:27
LibGDX - GameStates - Creating The GameState Class (Part 2)
Samich
LibGDX - GameStates - Creating The GameState Class (Part 2)
12:35
LibGDX - GameStates - Creating The GameStateManager (Part 1)
Samich
LibGDX - GameStates - Creating The GameStateManager (Part 1)
16:53
LibGDX - Camera - Simple Interpolation
Samich
LibGDX - Camera - Simple Interpolation
8:00
LibGDX - Box2D/TiledMap - Parsing an Object Layer From TiledMap (Part 3)
Samich
LibGDX - Box2D/TiledMap - Parsing an Object Layer From TiledMap (Part 3)
17:11
LibGDX - Box2D/TiledMap - Rendering A TiledMap (Part 2)
Samich
LibGDX - Box2D/TiledMap - Rendering A TiledMap (Part 2)
7:40
LibGDX - Box2D/TiledMap - Creating our TiledMap (Part 1)
Samich
LibGDX - Box2D/TiledMap - Creating our TiledMap (Part 1)
7:00
LibGDX - Box2D - Rendering Textures to Box2D Object Locations (Basic)
Samich
LibGDX - Box2D - Rendering Textures to Box2D Object Locations (Basic)
10:25
LibGDX - Box2D - Hello Box2D World!
Samich
LibGDX - Box2D - Hello Box2D World!
44:43
LibGDX - Channel Introduction Video
Samich
LibGDX - Channel Introduction Video
5:15
Kevin Devine's rendition of "I Can Feel A Hot One" - Pt. 1
Samich
Kevin Devine's rendition of "I Can Feel A Hot One" - Pt. 1
1:57
Ooooohhh What you sayyy
Samich
Ooooohhh What you sayyy
0:54
World Of Goo OCD - Lvl 1 - 1
Samich
World Of Goo OCD - Lvl 1 - 1
1:17